Beautymine – Update 4

Map conversion is now fully finished and I am able to load draw Minecraft chunks. Though the term “Bautymine” is pretty much exaggerated at this point, the terrain is very ugly.

SS3

SS4

Beautymine – Map Converter

Nothing special, just the map converter written in C#. This map converter will read a world file and only extract and decompress the data I need into a single file.

ss2_0[1]

Beautymine C++/DX

V1 has not even been released and was scrapped. This was the latest progress:

XNA/C# running quite smoothly but for some optimizations I am in need of DX10 so I moved to C++ and can proudly present an immense improvement:

bm2[1]

Minecraft QuickTyper (Macro Manager / Keybinder)

This application lets you enter pre-defined commands for Minecraft which are activated in-game by a single press of a button. Very handy for Operators to spawn common weapons without typing everything in all the time. There is no game modification, essentially it is just a macro manager. You can also use this to spam the chat with custom messages, but this is not its primary purpose 😛

mcqt_1[1]

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Changelog
v1.7
+Added support for profiles. All profiles are loaded from the “Profile.xml” file which must